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Hey everyone, BluMess here - the creator of NocturnalHaunt! Feel free to check it out, over 4 months of hard work has gone into it and I'm sure you won't be disappointed :D PM Me if you want to post your stuff on it

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Winchester, England

Joined on 5/7/05

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Some Super Awesomeness is Scheduled! ;O

Posted by blue-mess - March 24th, 2008


Hey NG!
Hah, my first post ;)
Anyway! I've been beavering away at what I think will be a major milestone in my flashes (as you can see they're pretty crap but I made them years ago.)
It's called Cursor Quest, bit cheesy but I'm sure you'll live. What? You won't? Aww.
Well, the story line so far is that you play a cursor who has been training for years to become stronger (name unknown) and to be a hero. Around this time, the king of the land has been robbed by Anzaroth, the sinister evil twin of the king himself! Anazroth has taken the 5 power stars, leaving the king powerless!
On top of that, the king's spiritual orbs have been taken by his evil twin as well, which have been scattered over the 5 different stages of the game - these orbs are 'Hope', 'Peace', 'Courage', Honour' and 'Wisdom'.

To progress in the game, you must play as the cursor and complete the 5 stages. After each stage but the first one, you will need to kill a boss in order to capture the power star for that stage. Each stage is split up into about 10 - 20 levels, which are quite short and require quick thinking. In each level, you MUST collect all of the spiritual orbs whilst trying to avoud the obstacles or enemies in your way. If you get hit you lose some health.

So yeah, thanks for listening, hope you enjoy Cursor Quest when it's finally released - I'm giving a release date around about the 10th April, maybe?

If you want to try a demo, visit my site at www.blumess.com
the direct link to it is: www.blumess.com/games/cursorquest.html
The frame rate is a lot better in the one I'm making. It's looking pretty good :D I'm just adding the finishing touches to the world map, adding music and sounds, and it'll be ready to go soon :)

Thanks, NG, cya around!


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